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Load scaled bitmap 27 Aug 2013 | 02:46 am

Last post provide UN-RECOMMENDED methods to handle error of 'OutOfMemoryError' and 'Bitmap too large to be uploaded into a texture' for images/bitmaps. Here is another approach, scale-down bitmap befo...

Handle error of 'OutOfMemoryError' and 'Bitmap too large to be uploaded into a texture' for images/bitmaps 25 Aug 2013 | 03:16 pm

Before start this post, I have to mention that: IT'S STRONGLY NOT RECOMMENDED TO USE THE APPROACH HERE. In the previous exercise for image processing, I haven't handle resizing of the images/bitmaps....

Google Play Developer Program Policy Update 24 Aug 2013 | 02:32 pm

As of August 23, 2013, the new Google Play Developer Program Policy (“Content Policy”) will be in effect for all new applications submitted to the service. Any pre-existing applications must achieve c...

Share bitmap between Activities 24 Aug 2013 | 02:14 am

This exercise demonstrate how to using static Bitmap in a common class in application, to share between activities. Such that, no need to pass between activities. CommonBitmap.java, it simple hold a ...

OpenGL ES 2 for Android: A Quick-Start Guide 23 Aug 2013 | 02:25 pm

OpenGL ES 2 for Android: A Quick-Start Guide Android is booming like never before, with millions of devices shipping every day. It's never been a better time to learn how to create your own 3D games ...

Processing on desktop vs Processing for Android 22 Aug 2013 | 08:40 pm

It's the same code run Processing on desktop and Android, with Android Mode. Run on Nexus One: Run on desktop: The example code: Related: - Setup Processing for Android development - Hello World...

Example to create shadow frame for image 22 Aug 2013 | 04:51 pm

Layout refer to last exercise "Create frame on Bitmap image". Download the files. more: Something about processing images in Android

Create frame on Bitmap image 21 Aug 2013 | 08:32 pm

With PorterDuffXfermode, we can apply frame on bitmap image. By creating bitmap with frame pattern, then merging image using Paint with Xfermode. You can check effects of various PorterDuffXfermode in...

Merge images with PorterDuffXfermode 20 Aug 2013 | 09:15 pm

This exercise demonstrate how to merge two images with Paint of PorterDuffXfermode. You can select various PorterDuff.Mode to merge the images to see the effect. Download the files. You can download...

Place TextView over ImageView 19 Aug 2013 | 07:22 pm

Last exercise how to "Draw text on bitmap". If you only want to display text over image, not draw text on bitmap, you can simple place TextView over ImageView. Layout MainActivity Java code: Downlo...

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