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Mod Tools for Unity3D Games 23 Jul 2013 | 06:18 pm

A WIP screenshot...

React V2 is coming... 28 Jun 2013 | 08:46 pm

React is a tool for creating AI controlled agents in Unity3D, using behaviour trees. Drop me an email if you would like to test it!

Footy Boss Game has launched! 9 Mar 2013 | 09:46 am

The project I've been working on for the last 9 months has now launched! footyboss.com.au It is a very big, very complicated game where the player manages every aspect of a team of Australian Footba...

Unity4 Toons in Space 2 Jan 2013 | 01:46 pm

This asteroid station is using a my custom space toon shader.

Volume Materials in Unity4. 20 Nov 2012 | 06:03 pm

Some quick experiments with volume textures (Texture3D assets) with Unity4 yielded the below results. This ship is using volume materials only, no UV unwrapping is required.

Unity4 and Texture3D 16 Oct 2012 | 11:16 am

The new Texture3D support in Unity4 is an absolute gift when it comes to planet shaders! It's not documented very well (at all!) so it took some trial and error to get working.

A Football Game 21 Sep 2012 | 02:26 pm

Ive been working on a small yet ambitious game over the last 3 months. It's almost baked, so we're starting up the Hype Machine. You can see a small preview here. It follows my usual MO, with a Pyt...

Spacecraft shading cont... 12 Sep 2012 | 03:25 pm

Today I discovered that Unity3D will let you apply multiple materials to a single mesh. So I used a bump mapped triplanar material, an image based lighting material and a triplanar emissive material o...

Spacecraft Shading 10 Sep 2012 | 08:45 pm

After revamping my Spacebox tool I implemented a little shader which uses the spacebox cubemap to apply image based lighting to a model. Realistic lighting in space adds a lot of immersion factor to a...

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