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Blog moved!!!! 24 Mar 2012 | 03:50 am

The new, updated, makehuman blog is here: http://makehuman.org/blog Best, Manuel Bastioni (MakeHuman Team Leader)

Recovering a lost target 10 Feb 2012 | 08:48 pm

Maketarget uses a set of properties to maintain its internal state. The script will not work if its internal state is messed up. However, your elaborately crafted target needs not be lost. 1. Assume ...

Making a skirt with makeclothes. 6 Feb 2012 | 02:57 am

There have been a lot of changes to makeclothes recently, and the documentation is somewhat outdated. I will do something about that soon, but in the meantime this post will illustrate some of the cha...

Clothes with multiple UV layers 1 Feb 2012 | 11:42 pm

Make_clothes now supports multiple UV layers. Give your character a nice sweater (Libraries > Clothes > Sweater). The sweater has some non-trivial texture, visible both in MH and in Blender after exp...

New site 2012!!! 3 Jan 2012 | 02:02 am

Hi guys, happy new year! An important update for our community: a new site, with more services, more transparency and better illustration of processes, code, policy, bugs... Some parts are not compl...

Helper geometry for clothes 21 Dec 2011 | 06:44 pm

Clothes and hair are morphed based on the targets for the underlying skin. This algorithm was originally intended for the creation of low-poly proxy meshes, for which is works well, but there are two ...

Texture projection 21 Nov 2011 | 04:53 pm

This weekend I spent some time implementing a rough version of the texture projection for MakeHuman alpha7. The ultimate goal is to be able to create a texture from the different reference pictures us...

MHX export to separate directories 9 Nov 2011 | 04:28 am

Some weeks ago I made a change to mhx export that I forgot to mention. By default every exported mhx file is now located in a separate directory below the export directory, named after the character. ...

SVN problem in linux 5 Nov 2011 | 04:19 am

If you are using the nightly deb for linux and get the following error message: D targets/mouth/images/mouth-width-min-max.png svn: Server sent unexpected return value (502 Bad Gateway) in response t...

New feature + Halloween present!! 30 Oct 2011 | 09:41 am

We are proud to introduce a long-awaited feature: the custom target loader. Now anyone can make and add custom targets in MH. Thanks to Eduardo Morais, the loader is still in our SVN repository. To sh...

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