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Comparing objects in C++ 12 Jul 2012 | 12:21 am

The standard C++ pattern for comparing and ordering objects is to overload operator<() for your class. This function is what all the standard containers (std::set, std::priority_queue, etc.) and algor...

Space invaders? 27 Jan 2010 | 10:28 am

After my exams in December, I relaxed by writing a sort of space game using C++/SDL/OpenGL: I ripped the sprites from Space Invaders and Galaga/Galaxian, please forgive me. If whoever wants to play/h...

First Jato release 11 Sep 2009 | 04:16 am

So I somewhat promised to say something more on my project for the Google Summer of Code. I participated for the first time, and it was really a great experience. This is the first time I've been pai...

The Jato IRC logger 11 Sep 2009 | 03:59 am

Here's the recipe for the Jato IRC logger. Nothing fancy, but works surprisingly well. /home/vegard/jato-irc-logger/irssi-config: /home/vegard/jato-irc-logger/screenrc: /home/vegard/jato-irc-logger...

kmemcheck in mainline 18 Jun 2009 | 12:29 am

First of all, I should say that on April 22, I went to Denmark to give a talk on kmemcheck. I was invited to DIKU (Datalogisk Institut på Københavns Universitet) by Julia Lawall, who held a workshop o...

Hiragana tutor 21 May 2009 | 10:10 am

An evening spent with Unicode charts, HTML, CSS, and JavaScript resulted in this: The online Hiragana tutor If you find any errors, please tell me.

LADSPA 5 May 2009 | 09:38 pm

Hurrah for LADSPA. I started (yet another) project, this time it's a sort of audio synthesisizer and sequencer library. I've always been fascinated with digital audio, since there are so many cool th...

Linux kernel 2.6.27 exploits 7 Apr 2009 | 01:23 am

I found two exploits of the Linux kernel back in January. The first one is a crash in inotify, where a locking imbalance would unlock the inotify mutex twice before returning to userspace. It happens...

My brain is open 21 Mar 2009 | 10:29 am

This week was Brain Awareness Week. I found that my university was giving some lectures on the brain, so I attended them all. As expected, it was quite interesting. I knew the basic concepts from befo...

Chipmunk experiments 16 Mar 2009 | 01:54 am

I've been playing with Chipmunk lately. It is a C library that simulates physics in two dimensions, and is intended for use in games. It's quite easy to use, but there is a bit of overhead in setting ...

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