Dantarion - dantarion.com - Ramblings of a Madman

Latest News:

Songs+More 10 Mar 2010 | 05:15 am

I published a few more codes on smashboards. http://www.smashboards.com/showthread.php?t=268148 But today I want to focus on a function: 0x8007923C This function is run to decide between a stages musi...

Items Hacking: The second hour 24 Feb 2010 | 04:58 pm

I needed to take a step back, or rather, a step forward. The goal in this is to be able to view the PSA data that is inside these files. I know its there, but I dont know how to parse the file. So, le...

Items hacking..in one hour? 24 Feb 2010 | 04:05 pm

Hour one: Dump the data, decode the header To be able to edit items, we first need to know where to look. All of the items are stored in common3. pac, under a section called ItmCommonParam. Each child...

Dissassemble: Part 1 14 Feb 2010 | 02:25 pm

So, I have started looking at the main .dol in IDA, to understand more about how Brawl works. Thus begins a series of posts where I publish my weekly findings. Todays search target? What triggers musi...

Status Update – So, what am I up to? 23 Nov 2009 | 08:18 pm

So, I haven’t posted on here in a while. I have been doing lots of Brawl Hacking stuff. Most noteably is my first ASM ‘engine’, the Alternate Stage loader. It is a beast of a code that allows for you ...

About OpenSA, and the PSA source release. 14 Oct 2009 | 05:03 pm

Now, some of you may know that I was working on a replacement for PSA dubbed OpenSA. The main goal was to be able to decode the .pac files 100%, allowing for EVERYTHING to be edited. Well, I got reall...

Recently parsed news:

Recent searches: