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Aperture Science DS is featured on Polygon 26 Aug 2013 | 07:44 pm

Great work Smea and always fun to see homebrew show up in something akin to mainstream media. http://www.polygon.com/2013/8/25/4653008/aperture-science-ds-transports-portal-onto-the-nintendo-ds

Compo engine test #2. Create a space invaders clone. 25 Aug 2013 | 09:26 pm

Another test of the compo engine to see if it is ready to handle the load necessary for a smooth winter coding compo. Your goal is to create the worlds greatest Space Invaders clone for the Nintendo ...

How do I display a 16-bit image on the screen? 25 Aug 2013 | 02:15 am

Here is a very simple example on how to take an image stored as a .png file (or any of the supported file formats supported by grit) and put it on the screen. The first thing we need is a target image...

How do i combine a bitmap background with text? 24 Aug 2013 | 08:53 pm

Lets just modify the libnds 16 bit bitmap demo included in libnds examples to allow text on the same screen. All we really need to do is set up the console for the main display using background layer ...

How do I draw to the screen as a 16 bit bitmap? 24 Aug 2013 | 08:21 am

The only thing of note in the above that may not be clear from the code and cross referencing the libnds documentation is the macro ARGB16(). This takes an alpha value (1 for visible, 0 for transparen...

What graphics modes does the DS support? 24 Aug 2013 | 01:35 am

Background control is provided via an API or Direct register access. Usually these methods can be mixed. However, scrolling, scaling, and rotation will have unexpected results if API and Direct Regist...

Aperture Science DS – A Portal clone and level editor 24 Aug 2013 | 12:38 am

Smealum has finally released his work in progress. A very functional, playable, and editable Portal clone. Watch the video and try out the rom!

GBA used as an analog meter…old but neat 24 Aug 2013 | 12:34 am

Here is a neat little project (with schematics and source code) to interface a GBA to a pic microcontroller and use it for a data acquisition system. Its pretty cool and uses the Multiboot protocol so...

NO$GBA gets an update 27 May 2013 | 04:36 am

After a very long pause Martin has released an update to his powerful emulator NO$GBA. For a long time we wondered if he was subject to some foulplay but it turns out he is still alive and kicking. Th...

Help test my competition engine 2 Apr 2013 | 08:10 am

Been working on a back end to host coding competitions and could use some help testing it out. Come check out our first compo: Pong Current Entries Reddit

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