Interactive-pixels - interactive-pixels.net - Louissi's Blog

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New prototype incoming 19 Jul 2013 | 10:54 pm

Its been a while. It seems that as soon as I get really focused on a project I tend to forget about this blog. I am working on a new project and this time totally indie This is probably the biggest...

House of Wolves Released! 10 May 2013 | 01:21 am

For those who didn’t notice it yesterday,House of Wolves have been released on Armor Games. Play it here. Please vote 10

House of Wolves Progress 9 Apr 2013 | 10:18 pm

Its been a while since I posted about my current project, but it doesn’t mean I wasn’t busy Most of the game engine is done, and now I am working on the menus, achievements, save files and etc. Its b...

“Last Castle” Situation report 2 Apr 2013 | 12:22 am

I am honored to know that many of you still enjoy “Last Castle“. Some of you also sent me feedback about it, and would like it to be fixed/expanded in a way or an other. I realize the game must be imp...

Progress! 19 Feb 2013 | 12:32 am

Hello there! Its been a while since the last time I posted. Here is what I accomplished on the project since last time: Finished hunting Added tools to manage workers Added enemy towers Finished ...

Hunting season! 24 Jan 2013 | 03:43 am

I am almost done with the resource gathering AI and the HUD. I did as well update the code rendering the terrain, gaining a lot of performance. Right now I can run the game with 200 units at 60 fps an...

Hud in the works 18 Jan 2013 | 03:21 am

So, I started working on the HUD and I re-coded some stuff to make the game faster. Obviously, with so many moving things, it will be hard to keep it running smooth. To prevent abuse and lag, there mi...

Mines + Art Update 8 Jan 2013 | 02:04 pm

I am done with the resource gathering for now. I also changed the way the terrain is calculated so now world sections have their own elevation. I also re-drew the hut to be more contrasted and pretty ...

Wood gathering done! 3 Jan 2013 | 02:33 pm

So, I made some progress over wood gathering, building, and other bug fixes. Here are some previews: Next is gold, iron and stone gathering. Once this is done, ill be able to concentrate more on ot...

Medieval Game Progress 28 Dec 2012 | 03:42 pm

Today I worked on the building / ressource gathering mechanics. I am not totally done but I wanted to share this screenshot:

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