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Extensible Templates in Deep Zoom Composer 19 Jul 2009 | 08:23 pm

In the previous post, I started talking about some of the collection-related improvements we made in Deep Zoom Composer. The crux of that post was describing how you can defer to the Silverlight appli...

Improved Collection Support in Deep Zoom Composer 15 Jul 2009 | 04:02 pm

A couple of days ago, we released another version of Deep Zoom Composer. One of the major changes we made revolved around dealing with large collections of images, and this was something that Deep Zoo...

Making it Easier to Write Behaviors 10 Jul 2009 | 06:06 pm

Behaviors make it easier for designers to be able to do cool things that would otherwise require writing code. Of course, a behavior doesn’t just magically appear out of thin air.* It requires someone...

A Colorful Explosion 21 Jun 2009 | 08:20 pm

It has been a while since I have had some time to experiment with scripted movement, so I figure I will start with one I created a few hours ago. Simply hover over the yellow square to see a barrage o...

Targeting Other Elements via the Blend 3 UI 7 Jun 2009 | 09:19 am

In an earlier post, I described how you can change what your EventTrigger and Action (based on TargetedTriggerAction) can target. You can get into various interesting scenarios where what your Action ...

Behaviors and Commands 18 May 2009 | 11:57 am

In my previous post, I explained the basics of how to write a simple behavior. I concluded by mentioning that a behavior can actually be made to work with triggers. This is possible despite a Behavior...

Looking at Behaviors, the Class 17 May 2009 | 10:45 am

In my earlier article a few weeks ago, I described the basics of Triggers and Actions. Triggers and Actions satisfy your standard, run-of-the-mill, cause and effect condition where something happens w...

Looking at Triggers and Actions 27 Apr 2009 | 08:05 pm

Like I’ve mentioned several times earlier, behaviors in Expression Blend 3 are made up of extensible Triggers, Actions, and Behaviors. What I really have not done is explain in greater conceptual deta...

The Draw Yourself Contest is Now Over! 20 Apr 2009 | 08:42 pm

Voting for the Draw Yourself Contest ended a few days ago, and the winning entries are from JUNASIPARK, GrandMasterFlash, and TheBruce. A big thanks to all of the contestants, but also to all of the ...

Behaviors : Writing Your Own Triggers 10 Apr 2009 | 05:25 pm

In my previous posts, I briefly discussed what behaviors are and how to use them. Let’s now talk about writing your own behaviors. Behaviors is a catch-all word that describes behaviors, actions, and ...

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