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Conference Presenting: Social TV, Augmented Reality Event and GameTech 21 Apr 2011 | 04:04 pm

Gary is representing MUVEDesign at three conferences coming up that reflect the nature of the three keys areas of the business. At the TV Show Australia next week he is presenting about Social Televi...

Tokyo Ad:Tech and “Time Treasure” Android AR Game Progress 26 Oct 2010 | 02:35 pm

Gary is presenting on an Ad:Tech Augmented Reality panel later this week in Tokyo going beyond simple AR business models (see this post from over a year ago) and current delivery, real world possibili...

Social Media Counts – iPad App 10 Oct 2010 | 07:03 pm

This is a brief description and support page for the October 2010 released iPad app Social Media Counts one of several non-client commissioned MUVEDesign smartphone apps. Get it via the iTunes App st...

MUVEDesign Development 6 Oct 2010 | 04:04 pm

MUVEDesign can help you deliver a range of cutting edge projects. As well as editorial consultants and service designers (we are currently developing two in-house Augmented Reality Games plus several ...

iPad 4.0 & Near Future Augmented Reality Recognition 4 Biz 30 Jun 2010 | 04:49 pm

Personalizemedia.com just posted a detailed look at a video entitled Augmented Worlds Video Part One – Recognition. The focus is looking specifically at the business model implications of the widespre...

16 Key Augmented Reality Business Models 24 Oct 2009 | 02:08 am

A cross-post from Gary Hayes’s Personalizemedia Site (with permission!) … As promised a more specific ‘commercial’ follow up to my previous post on this topic which was more ‘story’ centric. I am deve...

Why we create Multi Platform services 19 Oct 2009 | 03:24 pm

Because who used to be our audience are now co-creators and spending time across a sea of media and devices. This counter from MUVEDesign’s Gary Hayes gives a brief insight into the torrent of social ...

MUVEDesign develop Augmented & Mixed Reality Apps 6 Aug 2009 | 03:17 am

MUVEDesign are now developing a range of augmented reality apps, particularly aimed at the new iPhone 3Gs and are happy to accept enquiries from interested parties. For those unfamiliar with AR there ...

Experience and Alternate Reality Design 27 May 2009 | 12:25 pm

A cross-post from Gary’s main media site Personalizemedia Tran-social-media-play [tran-soc-shuh-mee-dee-uh-pley] noun, verb 1 noun – a new form, a means of collaborative communication through play i...

Will Shadows increase immersion in Second Life? 24 May 2009 | 02:00 pm

A cross posting from JustVirtual but there has been lots of excitement about Second Life becoming a more ‘evocative’ engine (visually speaking) for at least 18 months with lots of posts and short demo...

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