Neurohack - neurohack.com - George Moromisato's Neurohack

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Freyr 25 Aug 2013 | 10:21 pm

Corporate Command introduces the Freyr-class gunship, a new player ship with a swivel-mount device slot for Rasiermesser weapons. Click the image above for a larger view.

The Manticore 18 Aug 2013 | 11:05 pm

The upcoming expansion, Corporate Command, lets you fly a Manticore-class heavy gunship. The sheet above describes its capabilities. Click the image for a larger view.

UAS Ships 10 Aug 2013 | 09:11 pm

When I started Transcendence many years ago, my 3D modelling skills were, to put it kindly, limited. I've improved somewhat since then and often go back and redesign some of my earlier ships. Playtest...

Corporate Command 5 Aug 2013 | 03:20 pm

In about two months, if all goes according to plan, I will release Corporate Command, the first paid expansion for Transcendence. This new expansion focuses on the Corporate Hierarchy and includes doz...

2012 4 Jan 2013 | 02:00 pm

I started Kronosaur Productions approximately 5,840 waking hours ago and I'd like to recount what I've been doing in all that time. 2012 was a year of investment: I invested time, energy, and money in...

Transcendence 1.1 17 Dec 2012 | 02:00 pm

I am happy to direct you all to the download button for Transcendence 1.1, the latest stable release of our favorite Nethack-meets-Star-Control-space-RPG. I've spend the time since 1.0 working on two...

Adventures in the Transcendence Universe 27 Jan 2012 | 11:00 pm

Constraints set you free. Creating a mod for Transcendence is not easy: there are bugs, quirks, and limitations in the modding system, of course, but probably the biggest difficulty is coming up with ...

The Future of Anacreon 20 Jan 2012 | 11:00 pm

I admit it. Anacreon hasn't gotten much love from me lately. With most of my free-time devoted to Transcendence, I've let Anacreon stagnate—the last release was almost seven years ago. But now that my...

The Future of Transcendence 13 Jan 2012 | 11:00 pm

When I started Transcendence my only goal was to create a fun little single-player game, but as the community grew and more and more mods showed up I realized that we're creating something bigger. Col...

Introducing Kronosaur Productions 6 Jan 2012 | 11:00 pm

What was the golden age of computer games? Was it the 16-bit 80s of NetHack, Infocom, and Ultima? Was it the 90s decade of Wolfenstein, WarCraft, and SimCity? Or was it the 2000s, dominated by Halo, G...

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