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I49 wrapup! 27 Aug 2013 | 02:44 pm

Hey everyone! Home at long last after the event, bit jetlagged and a bit tired but what an amazing couple of days it has been! First off I’d like to thank everyone who helped us getting set up at th...

Starbound World Premiere at Insomnia 49 24 Aug 2013 | 04:00 pm

Update: This event has ended. You can find a recording of it on Twitch and YouTube. Hey all, One of your resident forum admins here to provide a quick update while the devs are away. As a lot of yo...

22nd and 23rd progress 24 Aug 2013 | 05:59 am

Hi guys, I’m writing this from my phone so I need to keep it brief but missing a day was filling me with guilt. Yesterday we spent the day setting up our exhibition space. A bunch of us were awake u...

20th August Progress 21 Aug 2013 | 11:24 am

Morning people! Woke up to see no post on the front page so I figured I’ll try to fill you in on the latest, about to catch my flight to attend i49 however so I’ll make it a short one! Day has been s...

19th August Progress 20 Aug 2013 | 01:58 pm

Hello World, Today was all about playtesting the i49 demo and fixing the last few high importance bugs we could find. Ore distribution got improved to make it easier to find iron. Starter gear got ...

18th August Progress 19 Aug 2013 | 09:36 am

Hi guys, So today has been almost entirely bug fixes. We’re gearing up for our public showing at i49 so it’s bug squash city right now. I’m going to do this changelog style because bug fixes really ...

17th August Progress 18 Aug 2013 | 10:26 am

Hi! GeorgeV here with another small update. Today we tackled a lot of bugs and did a lot of adjustments. Some UI errors were remedied such as some missing “mouse over” elements. Some old art was re...

16th August Progress 17 Aug 2013 | 01:25 pm

Hiya folks and folkettes, Today was a very busy day, mostly it was bartwe and I dueling bugfixes on stream. And that’s boring. Here’s a short list before I talk about more interesting stuff. I lied ...

15th August Progress 16 Aug 2013 | 07:05 am

Hello there Sadly the services we use to collaborate have been up and down for much of the day, making it difficult for us to get work done. That said we did manage to sneak in some changes between o...

14th August Update 15 Aug 2013 | 10:38 am

Evening, guys! Another long day of tweaks, improvements and additions! You’re gonna see a bunch of that this week leading into next, really, but after next weekend’s expo things will start to pick up...

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