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Untitled 27 May 2011 | 05:17 pm

I got something working end-to-end for the first time today - a whole chain of grabbing frames from the camera, doing some image processing, and displaying the result on the screen.  Very satisfying! ...

Untitled 26 May 2011 | 05:08 am

Sometimes it gets frustrating to only have an hour or so each day to work on side projects, but I have to admit I am managing to make good progress!  I got a bit of a speedup, and am now grabbing and ...

Untitled 25 May 2011 | 04:14 am

Second day in, Android development is surprisingly good.  Everything is much much easier than on the iPhone - I'm really happy with my choice to develop here first, and only on iOS once something has ...

Untitled 24 May 2011 | 03:47 am

I started a new project today - my first Android app!  So far it's just a "Hello World", but it was nice and easy to get up-and-running (much easier than iPhone development was). Zoe is a few days pa...

Untitled 20 Apr 2011 | 03:01 am

I've started working on something new:  A mobile app that helps you figure out what's causing your migraines, and how to prevent them. It pings you regularly with short questionnaires about your rece...

Untitled 2 Apr 2011 | 06:09 am

I just wrapped-up my Flash pitch-detection work into an open sourced library you can use in your own web-apps:  Timber! Permalink | Leave a comment  »

Untitled 24 Feb 2011 | 06:20 am

It's been a while since my last post!  I managed to write about my progress here every day for more than 140 consecutive days though, that's not too bad. My wife and I have started working on a new s...

Untitled 16 Feb 2011 | 05:20 pm

I came up with an easy fix to the problem of being able to cheat by toggling timed play.  Now any time you switch that setting on or off, the game restarts - so in effect, a single game is always eith...

Untitled 15 Feb 2011 | 04:49 pm

I just finished the control for disabling the countdown timer.  It works fine, but I'm not totally happy yet - right now you can switch the timer on and off whenever you like, which lets you arbitrari...

Untitled 14 Feb 2011 | 05:06 pm

I'm nearly done putting together a new mode where you can play without the countdown timer - just a few more bits and pieces to finish off, it should be done tomorrow. Permalink | Leave a comment  »

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