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Map Tease 23 Aug 2013 | 10:24 pm

In our everlasting Quest for Pretty, we’ve continued improving the flow and animation of early game progression. Sit back and marvel as the Kingdom animates and builds upon itself using the architectu...

An Attempt At Game Stories 21 Aug 2013 | 02:56 pm

Narrative concerns in Desktop Dungeons have always been a little weird. Its short-session, rotating door of one-shot characters doesn’t lend itself to extended storylines. Its semi-linear nature makes...

Pokepokepoke 16 Aug 2013 | 11:42 pm

This week has been a big win for interface design and new players – along with some more flashy new animations in the general Kingdom area, we’ve rebuilt large sections of the early game progression t...

Game Art 15 Aug 2013 | 03:48 pm

Making things pretty. That’s all it is; which seems so straightforward. In reality, making art for video games can get complicated very quickly. Besides needing your fundamental art skillset of compos...

ALL of the Quests! 8 Aug 2013 | 08:21 pm

Players of our Special Edition may rejoice – we’ve fully populated the quest content for the Goat Glade, rewards and all! The trio of multi-dungeon campaigns on offer are fiendish, varied and fiendish...

MyGaming Interview Raw 6 Aug 2013 | 07:30 pm

Last week MyGaming contacted me with a couple of questions about the South African games industry, the resulting article has just gone live: SA gaming industry growing despite “isolation”. I think it ...

The Codex Has Arrived! 2 Aug 2013 | 09:55 pm

So the game feature that we’ve been promising / imagining / threatening for a good long time has finally arrived on the doorstep of Desktop Dungeons beta players everywhere! Shaking off the dust from...

Noticing Death 31 Jul 2013 | 06:32 pm

There seems to be a recurring issue with new and old players alike: Dying. For the most part, we don’t want to remove the threat of a gory, unnecessary death from Desktop Dungeons. We think that witho...

Goat Moar 26 Jul 2013 | 08:27 pm

The response to last week’s unveiling of the Goatperson has been absolutely fantastic – it seems that the new character has breathed a helluva lot of new life into many veteran DD profiles. We’ve ...

On The Drudgery Of Detective Work 26 Jul 2013 | 02:09 am

The graph below is something that I’ve become incredibly familiar with over the last week. That’s not to say that I wasn’t familiar with Unity’s profiler before, anyone with a reasonable eye on perfor...

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