Richardlord - richardlord.net - Richard Lord

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Teaching Game Design 15 May 2013 | 05:50 pm

It’s a little known fact that before I became involved in game development I was a choreographer. Yes, I have a degree in Maths, and I started programming computers when I was 12, but after getting th...

Finite State Machines with Ash entity system framework 6 Dec 2012 | 02:26 am

Finite state machines are one of the staple constructs in game development. During the course of a game, game objects may pass through many states and managing those states effectively is important. ...

Using the iPad retina display with Adobe Air 19 Mar 2012 | 09:51 pm

Last Friday, the new iPad was launched by Apple, with its new retina display. I did a few tests to try to use the high-resolution retina screen at its maximum resolution from Adobe Air. Here are the r...

20 tips for creating Air Native Extensions for iOS 2 Mar 2012 | 04:03 am

Over the past three months I’ve created three Air Native Extensions for iOS (available on Github), which were all used in our game Stick Cricket Super Sixes, and have discovered a lot along the way. I...

try{harder} level-up 28 Feb 2012 | 03:17 am

The first try{harder} took place last October and I was lucky enough to be one of the 16 attendee/speakers. The four-day conference was residential – we lived together in four “executive cabins” at Ce...

Why use an entity framework for game development? 17 Feb 2012 | 03:29 am

Following my previous post on entity systems for game development I received a number of good questions from developers. I answered many of them in the comments on that post, but one question stands o...

Game architecture is different 20 Jan 2012 | 04:49 am

Presented at try{harder}, 6 October 2011 In this session, I compared building a game (Asteroids) using an entity framework (Ember) and an MVC framework (Robotlegs) and concluded that the entity fram...

What is an entity framework for game development? 20 Jan 2012 | 03:28 am

Last week I released Ash, an entity framework for Actionscript game development, and a number of people have asked me the question “What is an entity framework?”. This is my rather long answer. Entit...

Mobile Apps 15 Jan 2012 | 09:31 am

Stick Sports I am CTO at Stick Sports where I am involved in the development of these apps. Stick Cricket Platform: iOS & Android Price: Free Pad up and bat for your country in the world’s most p...

Ash – a new entity framework for Actionscript games 12 Jan 2012 | 10:31 am

I’ve been doing a lot of stuff with entity systems recently. At try{harder} I gave a presentation about entity systems, which was warmly received and led to many interesting conversations. I also crea...

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