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Scripting: Script Specific Objects: Event 5 Jul 2013 | 08:32 pm

← Older revision Revision as of 15:32, 5 July 2013 Line 10: Line 10: To see more information on using this object and how to construct functions called by chains or direct calls, consult [[Scripti...

Scripting: Script Specific Objects: Event 13 May 2013 | 09:20 am

← Older revision Revision as of 04:20, 13 May 2013 Line 9: Line 9: *[[Scripting: Script Specific Objects: Projectile|Projectile]] *[[Scripting: Script Specific Objects: Projectile|Projectile]] -...

Scripting: Script Specific Objects: Object 27 Feb 2013 | 08:33 pm

← Older revision Revision as of 15:33, 27 February 2013 Line 356: Line 356: label label text                            string; Set to turn on text label, set to blank to turn off text         ...

Scripting Events 3 Feb 2013 | 10:17 am

← Older revision Revision as of 05:17, 3 February 2013 Line 225: Line 225: |- style="background:#EEEEEE" |- style="background:#EEEEEE" | || DIM3_EVENT_STATE_LOAD | || DIM3_EVENT_STATE_LOAD + ...

Scripting: Global Objects: Map 3 Feb 2013 | 10:16 am

← Older revision Revision as of 05:16, 3 February 2013 Line 15: Line 15: |- style="background:#EEEEEE" |- style="background:#EEEEEE" | || DIM3_SPOT_TYPE_SPAWN | || DIM3_SPOT_TYPE_SPAWN + |- s...

Scripting: Script Specific Objects: Object 3 Feb 2013 | 10:15 am

← Older revision Revision as of 05:15, 3 February 2013 Line 63: Line 63: |- style="background:#EEEEEE" |- style="background:#EEEEEE" | || DIM3_SPOT_TYPE_SPAWN | || DIM3_SPOT_TYPE_SPAWN + |- s...

Scripting: Script Specific Objects: Object 19 Jan 2013 | 12:03 am

← Older revision Revision as of 19:03, 18 January 2013 Line 321: Line 321: removeFromObject(health,objectId); removeFromObject(health,objectId); damage(health); damage(health); + damageFromOb...

Scripting: Script Specific Objects: Object 6 Jan 2013 | 01:47 am

← Older revision Revision as of 20:47, 5 January 2013 Line 300: Line 300: effectWeapons                  boolean; Set to false for weapons not effected by look movement effectWeapons             ...

Scripting: Global Objects: Map 1 Jan 2013 | 11:23 am

← Older revision Revision as of 06:23, 1 January 2013 Line 74: Line 74: action action --- --- - setMap(mapName,spotName); // Must be called in game construct, normal game only, sets map spawn...

Scripting: Global Objects: Interface 1 Jan 2013 | 11:20 am

← Older revision Revision as of 06:20, 1 January 2013 (One intermediate revision not shown) Line 62: Line 62: displayRadius                    integer; Radius of radar display displayRadius     ...

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