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Face detection in Jocly 10 Apr 2013 | 02:54 pm

Face detection in Jocly Next step after allowing WebRTC video calls between live players, Jocly now integrates face detection as a transversal feature that can be used potentially in any of the...

Jocly WebRTC technical stuff 26 Mar 2013 | 04:02 am

This article extends the Jocly WebRTC announcement article with technical details. We cannot share the whole Jocly code, but here are the parts we use to make WebRTC work for connected users playing ...

Invitations are back 8 Mar 2013 | 06:17 pm

Invitations are back When we moved to the hub playing interface, we did not have time to re-implement the invitation system that allowed a player to invite another one to play a game. This is now ...

Welcome to 3D universe! 22 Feb 2013 | 01:24 pm

Hi everyone, we have been working hard on new technologies to offer 3D and the result of our tests went beyond our expectations: we are very glad to present our first WebGL game, Yohoho 3D! This is ...

Embedding game into forum content 13 Sep 2012 | 07:52 pm

A good way to talk about a game you played and you are particularly proud of (whether you won or lost) is to embed that game within the content you write, like i do here: Legal (1702-1792) checkmate ...

Fullscreen 12 Sep 2012 | 01:55 pm

You can now play your favorite games using the maximum space from your screen. The feature is available in the player page, e.g. the Yohoho player, by clicking the Full Screen button at the bot...

Welcome to Jocly 19 Oct 2011 | 07:52 pm

Featured games Scrum A little rugby game Yohoho! Pirate game over hexagons Awele An old African game Alquerque A 10th century checkers game Chess A standard Chess game Shibumi Shibumi Spli...

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