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Off-peak tickets valid in 2013 on Southern trains 26 Aug 2013 | 05:38 pm

UK train companies have an expensive fare (“Peak”) for early morning commuters, and a normal fare for everyone else. Each company has unique rules on time/validity. Southern Rail’s section on fares on...

A 1st-hand description of doing Scrum/Agile correctly (in games industry) 18 Aug 2013 | 10:34 pm

Let’s be honest: many games-industry teams/studios abuse Scrum. Then, after months of pain and suffering (and poor project-progress), the team members go to other teams or companies, and take a hatred...

GamesThatTeach: Papers, Please 18 Aug 2013 | 01:27 am

An interesting review here of “Papers, Please”. I haven’t played this one yet, but I’ve been following progress via the promo screenshots they released earlier, and this (p)review sounds great: “At a...

JumpTest v0.2 (different jumping algorithms in Unity) 14 Aug 2013 | 11:01 pm

New version up on the webplayer link: http://t-machine.org/web/WebPlayer-jumptest/WebPlayer.html Test jumps Proving quite fun just playing around with it and testing different jumps: User-aimed ju...

The perfect jump: testing techniques for Jumping in Unity3D 13 Aug 2013 | 05:53 pm

In a physics-based engine, there’s many ways to make a character “jump”. For my 7-day FPS entry, I’m trying to work out the perfect jump for my gameplay. Easier said than done. I’m struggling… Before...

7DFPS 2013: Day 2 demo (first day!) 12 Aug 2013 | 04:43 am

I skipped the first day (long week, needed a break), but here’s a crappy playable demo after my first day: Download links: Windows Mac OS X

Useful Links for the 2013 7dfps 10 Aug 2013 | 02:20 am

Just gathering links here as I find them or remember them … useful things on FPS design, FPS coding, FPS art, etc. (I’ve never written an FPS before, so … everything/anything in the way of research i...

Make an FPS in 7 Days – Game idea: “Metamorphosis” 7 Aug 2013 | 06:10 pm

Next week is the 7DFPS challenge – design, code, ship a game in 7 Days, on the theme of “first person shooter”. I want to do something unique and interesting. Here’s one of my ideas. (if you like thi...

Make an FPS in 7 Days – Game idea: “Runners” 7 Aug 2013 | 05:53 pm

Next week is the 7DFPS challenge – design, code, ship a game in 7 Days, on the theme of “first person shooter”. I want to do something unique and interesting. Here’s one of my ideas. (if you like thi...

Make an FPS in 7 Days – Game idea: “Follow” 7 Aug 2013 | 05:36 pm

Next week is the 7DFPS challenge – design, code, ship a game in 7 Days, on the theme of “first person shooter”. I want to do something unique and interesting. Here’s one of my ideas. (if you like thi...

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