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fabiensanglard.net – Fabien Sanglard's website: Deep magic explained.

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Basic GUI work nexsoft.de 30 Mar 2011 | 05:15 am

After having worked a lot on the renderer lighting/shadow mapping part of the engine and having digged through tons of math in the process, I decided to pause my work in that area and instead do somet...

Shadow Mapping: Point Lights nexsoft.de 13 Mar 2011 | 10:04 pm

Success! After having implemented shadow mapping for directional and spot lights, the engine now supports point lights aswell. As usual the code is a bit quick’n dirty and needs some serious cleanup. ...

Shadow Mapping: Spot Light nexsoft.de 11 Mar 2011 | 03:35 pm

I finished implementing shadow mapping for spot lights today. It’s only the first try, but it already looks pretty nice. I’m sure with some tweaks in the future it will be really good. Here is a scree...

Basic Shadow Mapping nexsoft.de 8 Mar 2011 | 06:27 pm

Another step forward: Basic shadow mapping implementation is done. Up to now it’s only working for directional lights and still very hacky. It definetly needs a few optimizations and cleanups, but it’...

Anubis Wing Set Development Template hkmlab.wordpress.com 3 Sep 2012 | 06:36 pm

Long after I have made this wing set. Someone came to me tell me that this wing set is getting popular and ask for the shadow map for further development. I am honestly to tell you that I do not have ...

sail to the moon ghaniarasyid.wordpress.com 26 Jan 2012 | 09:45 am

been following the shadow of your waving hand to collate my fragmented strange dreams there’s a sea behind the clouds where eternal lights can be found you draw the map of the sky while I learn h...

Depth Map Shadow mayacode.ru 29 Oct 2010 | 08:40 pm

Свет поставили - настало время поговорить о тени. Тут ничего сложного нет - заходим в атрибуты источника света и ставим галочку Use Depth Map Shadows. Просчитывыем сцену и получаем вот такое изображен...

sail to the moon ghaniarasyid.wordpress.com 26 Jan 2012 | 04:45 am

been following the shadow of your waving hand to collate my fragmented strange dreams there’s a sea behind the clouds where eternal lights can be found you draw the map of the sky while I learn h...

A shadow Falls on the Valley dailycalifornia.blogspot.com 16 Mar 2013 | 06:00 pm

2/25/2013 Mariposa County Linked to Shadow Shot Sunday Where is this?  Click the link for a map.

Release Maya 2013 Extension: DirectX 11 Next gen viewport Shader freemayavideotutorials.com 31 Aug 2012 | 02:28 am

simple-to-control shader effects such as crack-free tessellation, vector displacement maps, translucence, reflections, and shadows, the DX11Shader is built with a latest API (application programming i...

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