Tf2maps - -

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white-on-black color scheme 27 Aug 2013 | 03:21 pm

does ANYONE use this view port color scheme?

Dear Esther maps decompiled? 27 Aug 2013 | 01:35 am

According to their website, BSPsource should be able to handle this, but I've yet to make it work. :confused:

CP cirque 26 Aug 2013 | 11:06 pm

Hai everyone! This is my first map made in Hammer Editor so I expect creative criticism, advices and suggestions. Cirque is medium-small 5cp map located in beautiful (will be in final version) valle...

Model The Rafflesia pack 26 Aug 2013 | 07:17 pm

Have you ever gazed upon a mapping project and thought to yourself: "My good god, how this map lacks the subtle scent of rotten flesh and decaying carcasses"? Look no more! The Rafflesia pack is here...

CP Industrial 26 Aug 2013 | 07:12 pm

Should i continue this map? I think it's too small (map will be steel-style). I made only 3/5 points. MAP ISN'T COMPLETE

MVM decoy (Bots Play MVM) 26 Aug 2013 | 07:43 am

*HUGE credit to my friend {R} Bluetonium for helping me test these maps* Gameplay demo of my friend and me playing with 8 bots: Introduction: This version...

EU Gameday - Tuesday, 27th August 26 Aug 2013 | 05:34 am

Where: Official EU Server: Gameday Host: Geit When: Event will begin at: Tuesday, August 27th 2013 - 8:00PM BST Click here for other Timezones Map List: Time Playe...

Map & Teleports Opinions 24 Aug 2013 | 10:00 pm

I am considering using Teleports between bases rather than having a mid. Looking for opinions on this. I would imagine that as long as area's allow diffrent classes to utilies there abilities it would...

Problems with using a map for different gametypes? 24 Aug 2013 | 08:57 pm

I've had this idea for a 5CP map for quite a while but I only having a few working attempts and I've been on quite a long break, that's biting off quite a lot. So I thought why not make the mid as a K...

CP Russet 24 Aug 2013 | 01:19 am

cp_russet 5CP map RED and BLU fight over the country's most lucrative potato packaging and distribution factory! This is the first map I've ever actually managed to push to alpha, so any feedback i...

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