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Crisis and Hope 25 Feb 2009 | 12:24 pm

I was browsing around the web, looking at games from other developers. Word on the “street” was that sponsorship and advertising money was wearing thin all over. From what I read here and there seems ...

The ’1′ that rules it all 15 Feb 2009 | 11:58 pm

I know I’ve been through this, maybe you have too. How much time does it take to make a game that is good enough to be profitable? This self-discussion that many developers face took a step with Feron...

My experience with Flash Game License 13 Feb 2009 | 08:20 am

From time to time something special happens. Something that can change the face of the world, or at least one specific world. Flash Game License changed the way business is made in the flash market. T...

Building up reputation and business 12 Feb 2009 | 08:43 am

Hi all and I’m deeply sorry for my absence. I hope this post excuses me for not updating Flash Truth as much as I would like. Several developers that know my not-so-alter-ego have approached me askin...

My expectations for 2009 15 Jan 2009 | 09:56 pm

I think that 2009 will bring some movement to the flash game market. Some are good, some are bad. The quality of flash games is growing. This trend was easily spoted in 2008 and I believe that the ba...

Understanding the flash game space 9 Jan 2009 | 12:24 am

In my most humble opinion, most developers are clueless about where they stand in the flash game space from a market point of view. This leads to wasted time, bad business and bottom-line: low money. ...

Mochi Ads and Game Jacket CPM 2008 results 5 Jan 2009 | 04:26 am

Hi and Happy New Year everyone. This blog is new but there are things to be learnt from 2008. For instance, what keywords people used to get to the blog. The most common keywords were MochiAds, CMPSt...

Integrating GameJacket in your game 20 Dec 2008 | 12:26 am

Hello again. I’ve read a lot of people complaining about the difficulty of integrating GameJacket in their games. I had a lot of problems when I did it the first time, biggest of all was that I assume...

Addicted to the number of plays 11 Dec 2008 | 03:24 am

Just stumbled on a thread in the Mochi forums where a developer proposed to rank other developers by the number of plays their highest played game achieved. Seems logical doesn’t it? I personally disa...

A flash game in Time 10 Dec 2008 | 04:20 am

Time Magazine online just released their Top10′s of 2008. You can find GTA IV at the top as many would have anticipated, or even Spore at #10 as many probably couldn’t predict. But the most fascinatin...

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