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RE General Discussion • Re: POLL: Tesseract vs. Cube 2 27 Aug 2013 | 04:40 pm

Jamestonjes wrote: I agree about the waiting until its deemed stable by the developer. And just for interest sake on max in complex i get about 30-40 FPS on average (HD7750 pentium g860 4GB ddr3 1333 ...

RE General Discussion • Re: POLL: Tesseract vs. Cube 2 27 Aug 2013 | 01:27 pm

I agree about the waiting until its deemed stable by the developer. And just for interest sake on max in complex i get about 30-40 FPS on average (HD7750 pentium g860 4GB ddr3 1333 Windows 7 32bit) my...

RE General Discussion • Re: Can yotsubanome clan be an official clan that operates i 27 Aug 2013 | 01:19 pm

Hi there. While Red Eclipse does not currently feature official clans, it is something we hope to introduce in the future. In the meantime, you are free to tell others that your clan is a Red Eclipse ...

RE Maps & Mods • Re: High-resolution lens flares 27 Aug 2013 | 01:17 pm

Yeah, I'm living in my car at the moment, and this bug needs time for me to fiddle with it. Statistics: Posted by qreeves — Today, 09:17

RE Maps & Mods • Re: Redstagram: Messing around with GLSL postfx 27 Aug 2013 | 01:16 pm

You shouldn't be using that many particles to begin with, maxparticledistance is variable. Statistics: Posted by qreeves — Today, 09:16

RE Maps & Mods • Re: RESOURCE: Mapping 27 Aug 2013 | 01:15 pm

Jamestonjes wrote: Unnamed that looks so good *wipes a tear away* +1 - try mediafire unnamed. Statistics: Posted by qreeves — Today, 09:15

RE Maps & Mods • Re: Redstagram: Messing around with GLSL postfx 27 Aug 2013 | 08:15 am

Hi Folks, I am keenly interested in a better glare filter, and, should if come to fruition, would love to see it replace the current one. The reason behind this interest is that coloured or paletted p...

RE General Discussion • Re: POLL: Tesseract vs. Cube 2 27 Aug 2013 | 05:33 am

Dratz-_C wrote: ... I think we may want in the near future to ask for and facilitate a resolution to the problem of large visible surface area divided among a maximum number of shading descriptors. .....

RE Maps & Mods • Re: High-resolution lens flares 27 Aug 2013 | 05:03 am

qreeves wrote: No, that tells me everything I need, thanks. I know what is causing the issue and will ask that you submit a ticket to the tracker so that I can fix it when I return to work. Hi Quin, ...

RE General Discussion • Re: POLL: Tesseract vs. Cube 2 27 Aug 2013 | 04:56 am

Julius wrote: How about we agree to re-evaluate this question once Tesseract is officially released and deemed stable by it's creator? +9,000 Statistics: Posted by ballist1c — Today, 00:56

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