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ساركوزي وأزمة منطقة اليورو 24 May 2012 | 06:03 pm

تأليف : محمد السويسي لقد ساعدت الحرب العالمية الثانية والمساعدة الأمريكية من خلال مشروع مارشال إلى نهوض أوروبا من الترهل والعودة إلى الشباب مع زخم وحماس قوى في البناء الإقتصادي الصناعي والتجاري جعلها...

الحديقة وشجرة الزنزلخت 19 Mar 2012 | 08:58 am

تأليف محمد السويسي الحديقة وشجرة الزنزلخت : كان عبدالله مغرماً بحديقة البيت ماأن ينزل والده اليها أو أحد أخوته حتى يسرع للنزول معهم إذ كانت ملآى بطيور الدجاج والديك الرومي والبط والأوز التي خصصت لها ...

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Finite State Automata in Lucene searchworkings.org 15 May 2012 | 10:46 pm

Lucene Revolution 2012 is now done, and the talk Robert and I gave went well! We showed how we are using automata (FSAs and FSTs) to make great improvements throughout Lucene. You can view the slides ...

Finite State Machines cheezeworld.com 14 Aug 2009 | 04:59 am

So after a long hiatus I have decided to jump back into the Flash scene. I am going to kick off my return with a continuation of the Building a Game Stucture series. Today we look into FSM ( Finite St...

Finite State Automata in Lucene searchworkings.org 15 May 2012 | 06:46 pm

Lucene Revolution 2012 is now done, and the talk Robert and I gave went well! We showed how we are using automata (FSAs and FSTs) to make great improvements throughout Lucene. You can view the slides

Flip Flops Basics1 smartclass.wordpress.com 6 Dec 2012 | 10:21 am

Fig. shows the block diagram of a sequential circuit/ Finite State Machine(FSM). In sequential circuit,the memory elements are implemented using Flip flops which are capable of storing 1-bit binary in...

Build your own finite state transducer blog.mikemccandless.com 9 Jun 2013 | 08:01 pm

Have you always wanted your very own Lucene finite state transducer (FST) but you couldn't figure out how to use Lucene's crazy APIs? Then today is your lucky day! I just built a simple web applicati...

Finite State Machines with Ash entity system framework richardlord.net 6 Dec 2012 | 02:26 am

Finite state machines are one of the staple constructs in game development. During the course of a game, game objects may pass through many states and managing those states effectively is important. ...

Модель конечных состояний BGP протокола crypto.pp.ua 26 Aug 2013 | 09:52 am

Процесс переговоров между BGP-соседями до полной установки соединения происходит в несколько этапов. На рис. 5.8 приведена упрощенная модель конечных состояний (finite state machine — FSM), с помощью ...

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